The new fantasy action RPG is coming to Korea! Tarnished, a first-person RPG with a tense and open world, is born.
– Rise from a lowly servant of the Elden Ring and face your destiny.
– Become a majestic Elden Lord and use the power of the Elden Ring to create a brand new world.

Game Features
— An Epic Drama Based on a Multilayered Myth
-It is a multilayered story told in fragments. It is a drama with a peaceful beginning and a vicious end.
— An Open World That Fills with Excitement
A vast world where open fields with a variety of situations and huge dungeons with complex and three-dimensional designs are seamlessly connected. The excitement of discovering unknown and overwhelming threats awaits you.
— Allow Characters to Complement Each Other
A vast world full of different races and technology, as well as a variety of characters that you can equip. Develop your character according to your play style, such as increasing your muscle strength to become a strong warrior, or mastering magic.
-Expand Your Frontiers with Your Friends
In addition to multiplayer, where you can directly connect with other players and travel together, the game supports a unique asynchronous online element that allows you to feel the presence of others.
— A Proud Tradition of Finishing Challenges
In order to complete your journey, you will need to find out what lurks in the darkness of your dreams and prevent them from invading reality. You’ll find out how the world is connected to each other and what’s truly important in this dark and exciting journey.

About Scenarios
In the game, several challenges will lie before you. Some are easy to finish but can satisfy your thirst for power. Others might even take a while to finish but will put your skills to the test. Battle your way through them all, and then you’ll be able to break through the darkness to find out what lies in the darkness of your dreams.
– New Narrative Content
The challenge ahead is waiting for you.

About Tarnished
– An Epic Dramatic FPS RPG
A first-person RPG with a tense and open world. A shooter with a story. An action RPG with an adventure. An action game that feels like a turn-based RPG.
– An Open World That Fills with Excitement
A vast world with a variety of fields and dungeons where you can explore. The excitement of discovering unknown and overwhelming enemies awaits


Elden Ring Features Key:

  • 5 Classes to Choose From
  • Create Your Own Character
  • Customize Your Play Style
  • Forge Your Own Adventure
  • Online Play & Offline Campaign
  • Content & Quality Grown With Player Inputs
  • Play demo available now!

    *Please download the game in Japan on your smartphone first.

    *Please download the game first at >

    *Please check the GAME page for our website at >

    *Please check the homepage for our mobile game at and for our Android website at >

    (c) 2016 Take Two Interactive Software, Inc. & ©2016 Interplay Productions, Inc.



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    Elden Ring Activation [Win/Mac] [Updated] 2022

    [ GSG LINK ])

    [ GSG LINK ]


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    Where is the default value of the @Committed annotation of Spring?

    I’d like to check if a method is committed (i.e. annotated with the @Committed annotation) in its method call. But, according to the @Committed JSR-330 annotation, there is no default value like we have with @Transaction, @Persist or @TransactionManagement.
    Is there a way to check for the existence of the @Committed annotation on methods?


    The annotation java.lang.annotation.RetentionPolicy.RUNTIME is defined to control the duration of annotations in the compiled code. The documentation for this policy is:

    This is the default value. All annotations are removed during
    processing, including dynamic one.

    At least for annotations that apply runtime only (not annotations that apply at compile time, which might use the default ‘transient’ @RetentionPolicy), the closest you’ll find to a “default” value will be the “transient” @RetentionPolicy that is the default value for annotations. But even this has a default value.
    So, if you were inclined to use the default, you could decide to use

    instead of the default “transient” @Retention policy. Personally, I’d really rather not have a default, and I wouldn’t want to use “transient” @RetentionPolicy if there is a more specific way, such as something like:
    @Target({ ElementType.METHOD, ElementType.TYPE })

    public @interface Test {}

    … but that’s probably a silly example.
    You could also consider creating an annotation that indicates whether or not a certain method is likely to be transaction-aware. You could also note what annotation types are applied to particular methods by studying the bytecode with a tool like ASM. But ultimately, these are all pretty lame solutions.

    N. E. 2005. “Attention, Interference, and the Loss of the Subject:


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    1. Visuals
    The game provides an expansive open world, and a vast field of view is taken in, so that you can smoothly see all the surrounding detail.
    Tons of lighting effects, and an incredibly beautiful environment with atmospheric effects as a contrast. In game, you will be feeling the mood of your surroundings through the development of a sense of tension. The 3D environment allows the entire world to be freely explored and everyone to feel immersed in its atmosphere.

    2. Story
    The game is based on the story of the original universe, but new character design based on those who appeared in the figure of Ishgarda.
    The game’s logic is able to fully exploit the ability of the original figure of Ishgarda. In this story, the development of the person who was corrupted by the heart of an Ancient God, and the development of the person who hates Ishgarda and presumes to play the role of a hero, both take place in a continuous story.

    3. An Uncompromising Action RPG Game
    The game combines a variety of classes that the party itself can develop and choose one during gameplay. You can freely choose the kind of a class to be equipped from three classes that can be initially equipped, and five classes that you can obtain as you experience.
    The background of these classes varies from steel weapons to the infamous and mysterious weapon to magitech to a wide variety of weapons based on the different characteristics and abilities of each class.
    A variety of different classes gives players freedom of class selection for each class, with the diversity of weapon and armor types contributing to a variety of play styles.

    4. Special Mode
    Special mode can be played by selecting the “Special Mode” option. In addition to the classic story mode, players can also enjoy a variety of gimmicks in this mode. By selecting the “Spin Mode” option after starting the game, you can enjoy an extremely high-speed line run game that speeds up the game. By selecting the “Lazy Mode” option, you can enjoy a daydream-like scenic view.

    Homepage :

    Published by Cygames, Inc. in Japan.

    5. Special Mode: Spin Mode is available
    The goal of “Spin Mode” is to clear every stage in as few turns as possible. In addition to being able to clear stages while riding on the shoulder of


    What’s new:

    • Your Greeting from Staff
    Based on these fundamental features, we would like to introduce our original fantasy RPG A Touch of Evil which developed through close cooperation between us and the legendary Japanese production house TOSE.
    When crafting the setting we felt the mix between WESTERN style and Japanese folk such as SCUFFLE HAT or SEKIGAHARA’S NAMAMONO.
    We wanted to express the power of ancient monsters while ultimately trying to capture the aesthetics of today’s youth who would love a fantasy that could give them a sense of adventure.
    In an effort to further challenge our target audience, we intended to develop a game of the highest quality.
    We hope you enjoy it as well…We appreciate your support!
    If you wish to purchase additional goods, we will of course take this into consideration.

    Sponsor: A Touch of Evil (J) れいいところをみんなできた
    Daketanami (Chugaku Saikyou)

    Home page | Official website

    Welcome to PREMIUM +
    2nd Aeon Skylar 〜リサマリオン〜

    Flower power (Lv.2)
    Rank 2
    CR 1/1600 ▼
    Enemy Counter
    【Lv. 1 / Lv. 2】 Instantaneously recovers 300 LP after being hit by an enemy attack; also recovers during battle ②
    [The effect of “Instantaneously recovers 300 LP” lasts until the effect of “??” is used]
    【Lv. 1 / Lv. 2】 Releases a lot of power-up arrows ②
    【Lv. 2】 LP Recovery


    Free Elden Ring

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    Hey Everyone,

    It’s very important to us to see you all on the forums, and to be a part of the community that we have built. We have, of course, been very busy with the release of Elden Ring, and releasing our new Action RPG, Platinum Tooth. We would love to be the best publisher, developer, and IAP provider that there is, and to become a full on platform that allows you to easily bring your games to the world of mobile devices.

    However, we are not going to be able to achieve this alone. We need you to help us make this dream a reality. We are trying our hardest to have a working system within the next two weeks, and it all starts with support. If you have an idea, we will be delighted to hear them. If you want to contribute directly, or even get a job, we will be delighted to hear those too.

    The Elden Ring’s release is less than a week away. We want to get as much feedback as possible on how to fix all the bugs and to make the transition as smooth as possible.

    Here is the Steam release of the game!



    You can contact us by email at:

    For support on Steam:


    How To Install and Crack Elden Ring:

  • Step 1: download and install TARG from its official site  
  • Step 2: Run TARG after it installs successfully.
  • Step 3: Click TARG icon that appears on the desktop. 
  • Step 4: After clicking TARG, a window  .. Press the Power Button To Activate the Game
     If a long loading screen appears, it will take about 2 minutes to load.
  • Features of Elden Ring