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Innchanted is a dice-based roguelike dungeon simulator about solving puzzles to become a rich, dashing noble.
The game was written in a no-compromise effort to be the most fun and satisfying Rogue-Lite on the horizon.


Miniature mapping and skills: The map of the player’s dungeon stays the same but the contents change and are procedurally generated. The player has 5 skills to improve over the course of a run and the dungeon stays miniaturized as they level up.
Greater variety of enemies: There are minions and heroes in the game, both with unique behaviors and combat styles.
Many areas: The map is procedurally generated, but the number of rooms in the dungeon is limited only by how fast the AI can find a “random” room type. The room can be used to store items or expand the player’s dungeon. The player can also abandon their current dungeon and start a new one.
Loot: The player will find loot everywhere they go, including treasure chests and items in special rooms that aren’t unique to Innchanted.
NPCs: The player may interact with many other “nodes” in the dungeon.
Skill trees: The player can unlock skill trees to customize the player’s combat playstyle, eg. to make the player more proficient with missile weapons, or to improve the player’s ability to find invisible items.


Innchanted was started by the husband-wife team of Simone and Nicole Coen, a pair of artists from Bloomington, Indiana. The pair worked on various games and projects before deciding to make a game about a dice-based roguelike dungeon. After successfully crowd-funding and launching their campaign for Innchanted in February 2016, the Coen’s were joined by fellow Bloomington-based developers Benjamin Price and Hannah Black to complete the game.


Innchanted was widely praised upon its release for its unique, interesting mechanics and its fantastic art, and was featured in the preview roundup for the Edge Magazine’s Game of the Year 2016 issue. Its success prompted it to be briefly named the Indie of the Week by Edge Magazine in their December, 2016 preview, before being placed on the Edge’s Honour list. Reviewers praised Innchanted for its humorous and engaging tone, and for the game’s tone-matching art style.


External links

Category:2016 video games


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      A Tribute to Moebius and a Promise of Future Releases


      Toby Fox

      Moebius Design Inc.

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